Fashion Designers
Tasks Include:
- Direct and coordinate workers involved in drawing and cutting patterns and constructing samples or finished garments.
- Examine sample garments on and off models, modifying designs to achieve desired effects.
- Sketch rough and detailed drawings of apparel or accessories, and write specifications such as color schemes, construction, material types, and accessory requirements.
- Confer with sales and management executives or with clients to discuss design ideas.
- Identify target markets for designs, looking at factors such as age, gender, and socioeconomic status.
- Attend fashion shows and review garment magazines and manuals to gather information about fashion trends and consumer preferences.
- Select materials and production techniques to be used for products.
- Provide sample garments to agents and sales representatives, and arrange for showings of sample garments at sales meetings or fashion shows.
- Adapt other designers' ideas for the mass market.
more »
The data sources for the information displayed here include: O*NET™; US Department of Labor (BLS); Virginia Workforce Connection. (Using onet291)
Projections Quick View:
Virginia: No Data
National: +4.7%
Education
Bachelor's Degree
Job Zone:
Three: Medium Preparation Needed
Income Range:
Highest ($50,000 and up)
Median Earnings:
National
$79,290.00
State
$41,240.00
Regional
Fashion Designers
Description
Career Cluster: | Arts, Audio/Video Technology & Communications
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Design clothing and accessories. Create original designs or adapt fashion trends.
The data sources for the information displayed here include: O*NET™. (Using onet291)
Fashion Designers
Education
Required Level of Education
- Bachelor's Degree = 50.67%
- Associate's Degree (or other 2-year degree) = 44.02%
- High School Diploma - or the equivalent (for example, GED) = 3.62%
- Some College Courses = 1.07%
- Less than a High School Diploma = 0.63%
Related Work Experience
- Over 4 years, up to and including 6 years = 25.74%
- Over 2 years, up to and including 4 years = 25.11%
- Over 6 months, up to and including 1 year = 15.17%
- Over 8 years, up to and including 10 years = 14.28%
- Over 1 year, up to and including 2 years = 5.92%
- Over 6 years, up to and including 8 years = 5.92%
- Over 10 years = 4.66%
- None = 1.53%
- Over 3 months, up to and including 6 months = 1.07%
- Up to and including 1 month = 0.63%
On-Site or In-Plant Training
- Up to and including 1 month = 22.23%
- None = 20.37%
- Over 1 month, up to and including 3 months = 19.85%
- Over 1 year, up to and including 2 years = 15%
- Over 6 months, up to and including 1 year = 14.87%
- Over 4 years, up to and including 10 years = 6.58%
- Over 3 months, up to and including 6 months = 1.10%
On-the-Job Training
- Over 3 months, up to and including 6 months = 31.06%
- Over 1 month, up to and including 3 months = 22.26%
- Anything beyond short demonstration, up to and including 1 month = 18.27%
- Over 1 year, up to and including 2 years = 16.49%
- None or short demonstration = 6.19%
- Over 6 months, up to and including 1 year = 5.74%
The data sources for the information displayed here include: O*NET™. (Using onet291)
Fashion Designers
Tasks
Core Tasks Include:
- Direct and coordinate workers involved in drawing and cutting patterns and constructing samples or finished garments.
- Examine sample garments on and off models, modifying designs to achieve desired effects.
- Sketch rough and detailed drawings of apparel or accessories, and write specifications such as color schemes, construction, material types, and accessory requirements.
- Confer with sales and management executives or with clients to discuss design ideas.
- Identify target markets for designs, looking at factors such as age, gender, and socioeconomic status.
- Attend fashion shows and review garment magazines and manuals to gather information about fashion trends and consumer preferences.
- Select materials and production techniques to be used for products.
- Provide sample garments to agents and sales representatives, and arrange for showings of sample garments at sales meetings or fashion shows.
- Adapt other designers' ideas for the mass market.
- Purchase new or used clothing and accessory items as needed to complete designs.
- Visit textile showrooms to keep up-to-date on the latest fabrics.
- Collaborate with other designers to coordinate special products and designs.
- Test fabrics or oversee testing so that garment care labels can be created.
Supplemental Tasks Include:
- Design custom clothing and accessories for individuals, retailers, or theatrical, television, or film productions.
- Determine prices for styles.
- Draw patterns for articles designed, cut patterns, and cut material according to patterns, using measuring instruments and scissors.
- Develop a group of products or accessories, and market them through venues such as boutiques or mail-order catalogs.
- Read scripts and consult directors and other production staff to develop design concepts and plan productions.
- Sew together sections of material to form mockups or samples of garments or articles, using sewing equipment.
- Research the styles and periods of clothing needed for film or theatrical productions.
The data sources for the information displayed here include: O*NET™. (Using onet291)
Fashion Designers
Additional Resources
For general information about art and design and a list of accredited college-level programs, contact:
National Association of Schools of Art and Design
11250 Roger Bacon Dr.
Suite 21
Reston, VA 20190
http://nasad.arts-accredit.org/
For information on industrial design careers and a list of academic programs in industrial design, write to:
Industrial Designers Society of America
1142 Walker Rd.
Great Falls, VA 22066
http://www.idsa.org
For information about graphic design careers, contact:
American Institute of Graphic Arts
164 Fifth Ave.
New York, NY 10010
http://www.aiga.org
For information on degree, continuing education, and licensure programs in interior design and interior design research, contact:
American Society for Interior Designers
608 Massachusetts Ave. NE.
Washington, DC 20002-6006
http://www.asid.org
For information on degree, continuing education, and licensure programs, and general information on the interior design profession, contact:
International Interior Design Association
997 Merchandise Mart
Chicago, IL 60654
http://www.iida.org
For a list of schools with accredited programs in interior design, contact:
Foundation for Interior Design Education Research
146 Monroe Center NW.
Suite 1318
Grand Rapids, MI 49503
http://interiordesign.lovetoknow.com/FIDER_-_Foundation_for_Interior_Design_Education
For information about careers in floral design, contact:
Society of American Florists
1601 Duke St.
Alexandria, VA 22314
The data sources for the information displayed here include: Virginia Career VIEW Research. (Using onet291)
Fashion Designers
Knowledge
% | Subject | Description |
---|---|---|
85.25 | Design | Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models. |
58.75 | Computers and Electronics | Knowledge of circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming. |
56.25 | Production and Processing | Knowledge of raw materials, production processes, quality control, costs, and other techniques for maximizing the effective manufacture and distribution of goods. |
54.75 | Sales and Marketing | Knowledge of principles and methods for showing, promoting, and selling products or services. This includes marketing strategy and tactics, product demonstration, sales techniques, and sales control systems. |
53.25 | English Language | Knowledge of the structure and content of the English language including the meaning and spelling of words, rules of composition, and grammar. |
The data sources for the information displayed here include: O*NET™. (Using onet291)
Fashion Designers
Skills
% | Subject | Description |
---|---|---|
72.00 | Active Listening | Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times. |
72.00 | Speaking | Talking to others to convey information effectively. |
72.00 | Critical Thinking | Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions, or approaches to problems. |
68.75 | Time Management | Managing one's own time and the time of others. |
68.75 | Active Learning | Understanding the implications of new information for both current and future problem-solving and decision-making. |
68.75 | Judgment and Decision Making | Considering the relative costs and benefits of potential actions to choose the most appropriate one. |
68.75 | Social Perceptiveness | Being aware of others' reactions and understanding why they react as they do. |
68.75 | Coordination | Adjusting actions in relation to others' actions. |
65.50 | Reading Comprehension | Understanding written sentences and paragraphs in work-related documents. |
65.50 | Persuasion | Persuading others to change their minds or behavior. |
65.50 | Negotiation | Bringing others together and trying to reconcile differences. |
65.50 | Complex Problem Solving | Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions. |
62.50 | Service Orientation | Actively looking for ways to help people. |
62.50 | Management of Personnel Resources | Motivating, developing, and directing people as they work, identifying the best people for the job. |
62.50 | Monitoring | Monitoring/Assessing performance of yourself, other individuals, or organizations to make improvements or take corrective action. |
62.50 | Instructing | Teaching others how to do something. |
59.50 | Writing | Communicating effectively in writing as appropriate for the needs of the audience. |
56.25 | Operations Analysis | Analyzing needs and product requirements to create a design. |
53.00 | Learning Strategies | Selecting and using training/instructional methods and procedures appropriate for the situation when learning or teaching new things. |
50.00 | Systems Analysis | Determining how a system should work and how changes in conditions, operations, and the environment will affect outcomes. |
The data sources for the information displayed here include: O*NET™. (Using onet291)
Fashion Designers
Abilities
% | Subject | Description |
---|---|---|
81.25 | Originality | The ability to come up with unusual or clever ideas about a given topic or situation, or to develop creative ways to solve a problem. |
72.00 | Written Comprehension | The ability to read and understand information and ideas presented in writing. |
72.00 | Oral Expression | The ability to communicate information and ideas in speaking so others will understand. |
72.00 | Fluency of Ideas | The ability to come up with a number of ideas about a topic (the number of ideas is important, not their quality, correctness, or creativity). |
68.75 | Oral Comprehension | The ability to listen to and understand information and ideas presented through spoken words and sentences. |
68.75 | Visualization | The ability to imagine how something will look after it is moved around or when its parts are moved or rearranged. |
68.75 | Near Vision | The ability to see details at close range (within a few feet of the observer). |
68.75 | Visual Color Discrimination | The ability to match or detect differences between colors, including shades of color and brightness. |
68.75 | Speech Recognition | The ability to identify and understand the speech of another person. |
65.50 | Written Expression | The ability to communicate information and ideas in writing so others will understand. |
65.50 | Problem Sensitivity | The ability to tell when something is wrong or is likely to go wrong. It does not involve solving the problem, only recognizing that there is a problem. |
65.50 | Deductive Reasoning | The ability to apply general rules to specific problems to produce answers that make sense. |
65.50 | Category Flexibility | The ability to generate or use different sets of rules for combining or grouping things in different ways. |
62.50 | Inductive Reasoning | The ability to combine pieces of information to form general rules or conclusions (includes finding a relationship among seemingly unrelated events). |
59.50 | Speech Clarity | The ability to speak clearly so others can understand you. |
53.00 | Information Ordering | The ability to arrange things or actions in a certain order or pattern according to a specific rule or set of rules (e.g., patterns of numbers, letters, words, pictures, mathematical operations). |
50.00 | Selective Attention | The ability to concentrate on a task over a period of time without being distracted. |
50.00 | Far Vision | The ability to see details at a distance. |
The data sources for the information displayed here include: O*NET™. (Using onet291)
Fashion Designers
Work Activities
% | Subject | Description |
---|---|---|
95.00 | Thinking Creatively | Developing, designing, or creating new applications, ideas, relationships, systems, or products, including artistic contributions. |
90.50 | Organizing, Planning, and Prioritizing Work | Developing specific goals and plans to prioritize, organize, and accomplish your work. |
80.25 | Establishing and Maintaining Interpersonal Relationships | Developing constructive and cooperative working relationships with others, and maintaining them over time. |
79.75 | Getting Information | Observing, receiving, and otherwise obtaining information from all relevant sources. |
79.75 | Communicating with Supervisors, Peers, or Subordinates | Providing information to supervisors, co-workers, and subordinates by telephone, in written form, e-mail, or in person. |
78.00 | Updating and Using Relevant Knowledge | Keeping up-to-date technically and applying new knowledge to your job. |
77.25 | Making Decisions and Solving Problems | Analyzing information and evaluating results to choose the best solution and solve problems. |
73.25 | Working with Computers | Using computers and computer systems (including hardware and software) to program, write software, set up functions, enter data, or process information. |
68.75 | Scheduling Work and Activities | Scheduling events, programs, and activities, as well as the work of others. |
68.25 | Coaching and Developing Others | Identifying the developmental needs of others and coaching, mentoring, or otherwise helping others to improve their knowledge or skills. |
67.00 | Communicating with People Outside the Organization | Communicating with people outside the organization, representing the organization to customers, the public, government, and other external sources. This information can be exchanged in person, in writing, or by telephone or e-mail. |
66.50 | Developing and Building Teams | Encouraging and building mutual trust, respect, and cooperation among team members. |
66.50 | Coordinating the Work and Activities of Others | Getting members of a group to work together to accomplish tasks. |
65.75 | Identifying Objects, Actions, and Events | Identifying information by categorizing, estimating, recognizing differences or similarities, and detecting changes in circumstances or events. |
65.25 | Processing Information | Compiling, coding, categorizing, calculating, tabulating, auditing, or verifying information or data. |
64.00 | Training and Teaching Others | Identifying the educational needs of others, developing formal educational or training programs or classes, and teaching or instructing others. |
62.75 | Guiding, Directing, and Motivating Subordinates | Providing guidance and direction to subordinates, including setting performance standards and monitoring performance. |
62.25 | Estimating the Quantifiable Characteristics of Products, Events, or Information | Estimating sizes, distances, and quantities; or determining time, costs, resources, or materials needed to perform a work activity. |
60.75 | Judging the Qualities of Objects, Services, or People | Assessing the value, importance, or quality of things or people. |
57.25 | Documenting/Recording Information | Entering, transcribing, recording, storing, or maintaining information in written or electronic/magnetic form. |
57.00 | Resolving Conflicts and Negotiating with Others | Handling complaints, settling disputes, and resolving grievances and conflicts, or otherwise negotiating with others. |
55.25 | Staffing Organizational Units | Recruiting, interviewing, selecting, hiring, and promoting employees in an organization. |
54.25 | Interpreting the Meaning of Information for Others | Translating or explaining what information means and how it can be used. |
53.50 | Developing Objectives and Strategies | Establishing long-range objectives and specifying the strategies and actions to achieve them. |
51.50 | Drafting, Laying Out, and Specifying Technical Devices, Parts, and Equipment | Providing documentation, detailed instructions, drawings, or specifications to tell others about how devices, parts, equipment, or structures are to be fabricated, constructed, assembled, modified, maintained, or used. |
50.75 | Analyzing Data or Information | Identifying the underlying principles, reasons, or facts of information by breaking down information or data into separate parts. |
49.75 | Monitoring and Controlling Resources | Monitoring and controlling resources and overseeing the spending of money. |
The data sources for the information displayed here include: O*NET™. (Using onet291)
Fashion Designers
Work Styles
% | Subject | Description |
---|---|---|
89.75 | Attention to Detail | Job requires being careful about detail and thorough in completing work tasks. |
85.25 | Initiative | Job requires a willingness to take on responsibilities and challenges. |
81.75 | Achievement/Effort | Job requires establishing and maintaining personally challenging achievement goals and exerting effort toward mastering tasks. |
81.50 | Cooperation | Job requires being pleasant with others on the job and displaying a good-natured, cooperative attitude. |
78.50 | Adaptability/Flexibility | Job requires being open to change (positive or negative) and to considerable variety in the workplace. |
78.00 | Innovation | Job requires creativity and alternative thinking to develop new ideas for and answers to work-related problems. |
76.75 | Dependability | Job requires being reliable, responsible, and dependable, and fulfilling obligations. |
73.00 | Stress Tolerance | Job requires accepting criticism and dealing calmly and effectively with high-stress situations. |
71.00 | Persistence | Job requires persistence in the face of obstacles. |
67.50 | Independence | Job requires developing one's own ways of doing things, guiding oneself with little or no supervision, and depending on oneself to get things done. |
67.25 | Analytical Thinking | Job requires analyzing information and using logic to address work-related issues and problems. |
65.00 | Integrity | Job requires being honest and ethical. |
64.00 | Leadership | Job requires a willingness to lead, take charge, and offer opinions and direction. |
61.75 | Self-Control | Job requires maintaining composure, keeping emotions in check, controlling anger, and avoiding aggressive behavior, even in very difficult situations. |
60.75 | Social Orientation | Job requires preferring to work with others rather than alone, and being personally connected with others on the job. |
58.00 | Concern for Others | Job requires being sensitive to others' needs and feelings and being understanding and helpful on the job. |
The data sources for the information displayed here include: O*NET™. (Using onet291)
Fashion Designers
Work Values
% | Subject | Description |
---|---|---|
77.83 | Achievement | Occupations that satisfy this work value are results oriented and allow employees to use their strongest abilities, giving them a feeling of accomplishment. Corresponding needs are Ability Utilization and Achievement. |
72.17 | Working Conditions | Occupations that satisfy this work value offer job security and good working conditions. Corresponding needs are Activity, Compensation, Independence, Security, Variety and Working Conditions. |
72.17 | Independence | Occupations that satisfy this work value allow employees to work on their own and make decisions. Corresponding needs are Creativity, Responsibility and Autonomy. |
61.17 | Recognition | Occupations that satisfy this work value offer advancement, potential for leadership, and are often considered prestigious. Corresponding needs are Advancement, Authority, Recognition and Social Status. |
50.00 | Relationships | Occupations that satisfy this work value allow employees to provide service to others and work with co-workers in a friendly non-competitive environment. Corresponding needs are Co-workers, Moral Values and Social Service. |
The data sources for the information displayed here include: O*NET™. (Using onet291)
Fashion Designers
Work Context
% | Subject | Description |
---|---|---|
94.60 | Electronic Mail | How often do you use electronic mail in this job? |
81.80 | Time Pressure | How often does this job require the worker to meet strict deadlines? |
79.20 | Spend Time Sitting | How much does this job require sitting? |
79.00 | Contact With Others | How much does this job require the worker to be in contact with others (face-to-face, by telephone, or otherwise) in order to perform it? |
77.60 | Face-to-Face Discussions | How often do you have to have face-to-face discussions with individuals or teams in this job? |
76.60 | Indoors, Environmentally Controlled | How often does this job require working indoors in environmentally controlled conditions? |
73.00 | Importance of Being Exact or Accurate | How important is being very exact or highly accurate in performing this job? |
72.80 | Structured versus Unstructured Work | To what extent is this job structured for the worker, rather than allowing the worker to determine tasks, priorities, and goals? |
71.80 | Freedom to Make Decisions | How much decision making freedom, without supervision, does the job offer? |
70.20 | Responsibility for Outcomes and Results | How responsible is the worker for work outcomes and results of other workers? |
70.00 | Work With Work Group or Team | How important is it to work with others in a group or team in this job? |
68.20 | Impact of Decisions on Co-workers or Company Results | What results do your decisions usually have on other people or the image or reputation or financial resources of your employer? |
66.40 | Spend Time Using Your Hands to Handle, Control, or Feel Objects, Tools, or Controls | How much does this job require using your hands to handle, control, or feel objects, tools or controls? |
66.00 | Level of Competition | To what extent does this job require the worker to compete or to be aware of competitive pressures? |
64.80 | Physical Proximity | To what extent does this job require the worker to perform job tasks in close physical proximity to other people? |
64.60 | Coordinate or Lead Others | How important is it to coordinate or lead others in accomplishing work activities in this job? |
63.80 | Responsible for Others' Health and Safety | How much responsibility is there for the health and safety of others in this job? |
63.40 | Deal With External Customers | How important is it to work with external customers or the public in this job? |
62.40 | Telephone | How often do you have telephone conversations in this job? |
60.00 | Spend Time Making Repetitive Motions | How much does this job require making repetitive motions? |
58.80 | Deal With Unpleasant or Angry People | How frequently does the worker have to deal with unpleasant, angry, or discourteous individuals as part of the job requirements? |
58.80 | Importance of Repeating Same Tasks | How important is repeating the same physical activities (e.g., key entry) or mental activities (e.g., checking entries in a ledger) over and over, without stopping, to performing this job? |
54.40 | Frequency of Decision Making | How frequently is the worker required to make decisions that affect other people, the financial resources, and/or the image and reputation of the organization? |
53.20 | Letters and Memos | How often does the job require written letters and memos? |
53.20 | Pace Determined by Speed of Equipment | How important is it to this job that the pace is determined by the speed of equipment or machinery? (This does not refer to keeping busy at all times on this job.) |
52.80 | Spend Time Standing | How much does this job require standing? |
50.20 | Sounds, Noise Levels Are Distracting or Uncomfortable | How often does this job require working exposed to sounds and noise levels that are distracting or uncomfortable? |
50.00 | Spend Time Bending or Twisting the Body | How much does this job require bending or twisting your body? |
The data sources for the information displayed here include: O*NET™. (Using onet291)
Fashion Designers
Job Zone Three: Medium Preparation Needed
- Overall Experience
- Previous work-related skill, knowledge, or experience is required for these occupations. For example, an electrician must have completed three or four years of apprenticeship or several years of vocational training, and often must have passed a licensing exam, in order to perform the job.
- Job Training
- Employees in these occupations usually need one or two years of training involving both on-the-job experience and informal training with experienced workers. A recognized apprenticeship program may be associated with these occupations.
- Examples
- These occupations usually involve using communication and organizational skills to coordinate, supervise, manage, or train others to accomplish goals. Examples include hydroelectric production managers, desktop publishers, electricians, agricultural technicians, barbers, court reporters and simultaneous captioners, and medical assistants.
- Education
- Most occupations in this zone require training in vocational schools, related on-the-job experience, or an associate's degree.
The data sources for the information displayed here include: O*NET™. (Using onet291)
Fashion Designers
Earnings Benefits*
Region | Entry Level | Median | Experienced |
---|---|---|---|
United States | $37,090.00 | $79,290.00 | $107,260.00 |
Virginia | $28,900.00 | $41,240.00 | $66,440.00 |
Region | Entry Level | Median | Experienced |
Alexandria/Arlington | No Data | No Data | No Data |
Bay Consortium | No Data | No Data | No Data |
Capital Region Workforce Partnership | No Data | No Data | No Data |
Central VA/Region2000 | No Data | No Data | No Data |
Crater Area | No Data | No Data | No Data |
Greater Peninsula | No Data | No Data | No Data |
Hampton Roads | $31,700.00 | $45,500.00 | $60,960.00 |
New River/Mt. Rogers | No Data | No Data | No Data |
Northern Virginia | No Data | No Data | No Data |
Piedmont Workforce | No Data | No Data | No Data |
Shenandoah Valley | No Data | No Data | No Data |
South Central | No Data | No Data | No Data |
Southwestern Virginia | No Data | No Data | No Data |
West Piedmont | No Data | No Data | No Data |
Western Virginia | No Data | No Data | No Data |
* Earnings Calculations:
Regional Earnings:
Entry = Annual mean of the lower 1/3 wage distribution;
Experienced = Annual mean of the upper 2/3 wage distribution.
National and State Earnings:
Entry = Annual 10th percentile wage;
Experienced = Annual 75th percentile wage.
The data sources for the information displayed here include: US Department of Labor (BLS); Virginia Workforce Connection. (Using onet291)
Fashion Designers
Employment Projections
USA: 2023-2033
Virginia: 2022-2032
Regions: 2020-2030
Current | Projected | % Change | |
---|---|---|---|
United States | 21,900 | 22,900 | +4.7% |
Virginia | No Data | No Data | No Data |
Region | Current* | Projected | % Change |
Alexandria/Arlington | No Data | No Data | No Data |
Bay Consortium | No Data | No Data | No Data |
Capital Region Workforce Partnership | No Data | No Data | No Data |
Central VA/Region2000 | No Data | No Data | No Data |
Crater Area | No Data | No Data | No Data |
Greater Peninsula | No Data | No Data | No Data |
Hampton Roads | No Data | No Data | No Data |
New River/Mt. Rogers | No Data | No Data | No Data |
Northern Virginia | No Data | No Data | No Data |
Piedmont Workforce | No Data | No Data | No Data |
Shenandoah Valley | No Data | No Data | No Data |
South Central | No Data | No Data | No Data |
Southwestern Virginia | No Data | No Data | No Data |
West Piedmont | No Data | No Data | No Data |
Western Virginia | No Data | No Data | No Data |
The data sources for the information displayed here include: US Department of Labor (BLS); Virginia Workforce Connection. (Using onet291)
Fashion Designers
Related Occupations
Related Occupations
The related occupations here have similar general capabilities and interests; career explorers may also be interested in the related occupations:- Fabric and Apparel Patternmakers
- Commercial and Industrial Designers
- Tailors, Dressmakers, and Custom Sewers
- Costume Attendants
- Sewers, Hand
- Craft Artists
- Graphic Designers
- Merchandise Displayers and Window Trimmers
- Interior Designers
- Jewelers and Precious Stone and Metal Workers
- Fine Artists, Including Painters, Sculptors, and Illustrators
- Shoe and Leather Workers and Repairers
- Floral Designers
- Set and Exhibit Designers
- Retail Salespersons
- Art Directors
- Makeup Artists, Theatrical and Performance
- Patternmakers, Metal and Plastic
- Painting, Coating, and Decorating Workers
- Sewing Machine Operators
Careers in Visual Arts Pathway:
- Art Directors
- Artists and Related Workers, All Other
- Commercial and Industrial Designers
- Craft Artists
- Designers, All Other
- Fashion Designers
- Fine Artists, Including Painters, Sculptors, and Illustrators
- Floral Designers
- Graphic Designers
- Set and Exhibit Designers
- Special Effects Artists and Animators
The data sources for the information displayed here include: O*NET™. (Using onet291)
Fashion Designers
View Videos
CareerOneStop Video
View Video & Transcript on CareerOneStop
CareerOneStop Arts, Audio/Video Technology & Communications Videos
Overview
Occupations
The data sources for the information displayed here include: New York State Department of Labor; New Jersey Department of Labor; California Occupational Information Coordinating Committee; CareerOneStop. (Using onet291)
Fashion Designers
Proficiency Ratings
These proficiencies are scored on a scale from 1 to 5 with 1 being not
important to the job and 5 being extremely important to the job.
The data sources for the information displayed here include: O*NET™. (Using onet291)
Fashion Designers
Titles
- Apparel Designer
- Apparel Fashion Designer
- Athletic Shoe Designer
- Clothes Designer
- Clothing Designer
- Copyist
- Costume Designer
- Costume Director
- Custom Furrier
- Dance Costume Designer
- Design Director
- Designer
- Dress Designer
- Fashion Adviser
- Fashion Consultant
- Fashion Designer
- Fashion Director
- Fashion Illustrator
- Fashion Supervisor
- Fur Designer
- Fur Finisher Tailor
- Fur Remodeler
- Fur Stylist
- Fur Tailor
- Furrier Designer
- Hat Designer
- Historic Clothing and Costume Maker
- Image Consultant
- Latex Fashions Designer
- Men's Designer
- Merchandising Director
- Pattern Designer
- Product Developer
- Shoe Designer
- Style Advisor
- Stylist
- Sweater Designer
- Uniform Designer
- Wardrobe Image Consultant
The data sources for the information displayed here include: O*NET™. (Using onet291)
Fashion Designers
Related Schools
- Marymount University
- Shenandoah University
- Virginia Commonwealth University
The data sources for the information displayed here include: O*NET™. (Using onet291)