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Video Game Designers

Proficiency Ratings


These proficiencies are scored on a scale from 1 to 5 with 1 being not
important to the job and 5 being extremely important to the job.

Proficiency Rating
Thinking Creatively 5.0
Working with Computers 5.0
Making Decisions and Solving Problems 4.5
Communicating with Supervisors, Peers, or Subordinates 4.5
Getting Information 4.0
Processing Information 4.0
Establishing and Maintaining Interpersonal Relationships 4.0
Analyzing Data or Information 4.0
Updating and Using Relevant Knowledge 3.5
Identifying Objects, Actions, and Events 3.5
Developing Objectives and Strategies 3.5
Organizing, Planning, and Prioritizing Work 3.5
Documenting/Recording Information 3.5
Judging the Qualities of Objects, Services, or People 3.5
Resolving Conflicts and Negotiating with Others 3.5
Developing and Building Teams 3.5
Interpreting the Meaning of Information for Others 3.0
Estimating the Quantifiable Characteristics of Products, Events, or Information 3.0
Monitoring Processes, Materials, or Surroundings 3.0
Coordinating the Work and Activities of Others 3.0
Guiding, Directing, and Motivating Subordinates 3.0
Providing Consultation and Advice to Others 3.0
Communicating with People Outside the Organization 3.0
Selling or Influencing Others 3.0
Scheduling Work and Activities 3.0
Training and Teaching Others 2.5
Evaluating Information to Determine Compliance with Standards 2.5
Coaching and Developing Others 2.5
Drafting, Laying Out, and Specifying Technical Devices, Parts, and Equipment 2.0
Assisting and Caring for Others 2.0
Performing Administrative Activities 2.0
Staffing Organizational Units 2.0
Monitoring and Controlling Resources 2.0
Inspecting Equipment, Structures, or Materials 2.0
Performing for or Working Directly with the Public 1.5
Controlling Machines and Processes 1.5
Repairing and Maintaining Electronic Equipment 1.5
Performing General Physical Activities 1.5
Handling and Moving Objects 1.5
Repairing and Maintaining Mechanical Equipment 1.0
Operating Vehicles, Mechanized Devices, or Equipment 1.0



The data sources for the information displayed here include: O*NET™. (Using onet291)

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